Old sans

Not to be confused with Sans(new).

Sans is a heavy zoner with 1 life. Sans has auto-dodge so you could count his mana bar as his health bar. If used properly you could defeat any class using this class.

Bone Mode

( 1 | Bone Barrage )


 * 6 bones appear behind Sans. Sans will then shoot the bones to the cursor or the person locked on. Each bone deals 1 damage per hit. This attack takes virtually non-existent amounts of mana. Each bone does an Additional 1 KR per bone, totaling to 12 damage.

( 2 | Extra Calcium Bone Barrage )


 * This attack is similar to Bone Barrage, but it summons a lot more bones. This doesn't take any notable amount of mana to use. This deals 22 damage, and a total of 38 damage with KR.

( 3 | The Bone Zone )


 * Sans raises their left arm and a red box appears where the cursor is or at the person that Sans locked onto. Bones will then rise from the ground. This deals 1 damage for every frame that the target is in contact with the bones. dealing 16 damage over the course of its lifetime. This also consumes next to no mana. This deals 51 damage with KR if the opponent is in it for the full lifetime.

( 4 | Static Blue Bone Zone )


 * Similar to 3, blue bones rise from the ground in the target area. Anyone within this radius will be unable to move. Deals no damage.

Blaster Mode

( 1 | Gaster Blaster )


 * Sans summons a small Gaster Blaster at the cursor or the person locked on and the Blaster shoots a beam at that area/person. The beam deals 1 damage for every frame that the person is in contact with the beam. Takes little mana. This deals 8 damage, and 16 damage with KR if all hits connect. Knockback is average.

(2 | High-Power Gaster Blaster)


 * Similar to 1, but the Gaster Blaster has a longer casting time, has longer range, and deals more knockback. Costs a little more mana than the previous. This does 16 damage, and 30 damage with KR if all hits connect.

( 3 | Checkmate )


 * Sans summons 3 Gaster Blasters atop the cursor or person locked on. The blasters will then fire, dealing heavy damage. Costs a marginal amount of mana. This deals 24 damage, bumping up to 38 total damage with KR.

( 4 | Blaster Ring )


 * Sans summons a Gaster Blaster circle composed of small Gaster Blasters around the cursor or person locked on. Each blaster then shoots a beam at the center, dealing godly damage. this consumes roughly 8-10% of Sans' mana bar. This deals 48 damage, and totals up to 96 damage with KR.

( 5 | Blaster Slam Combo)


 * Sans launches the opponent skywards with a bone from the ground, then spikes them down with 4 bones into 3 large blasters. Deals 45 damage to KR immune foes, or 86 to those that do take KR. Takes a good chunk of Sans' mana. The bone can be blocked. This has a rather long cooldown.

( 6 | High-Power Blaster Volley


 * Sans creates several large blasters. In around 5 seconds, all of them will fire, doing a total of 140 damage and dealing >300 damage against an opponent who takes KR if. After use, you'll be unable to move for 8 seconds.

Telekinesis Mode

( 1 | Gravity Shift )


 * This can only be used when Sans is locked onto someone. Sans will point their left arm at the person, in which a soul will appear in front of them and turn blue. Sans can then press W to push them backward, A to fling them right, D to fling them left, space bar to fling them up, or simply do nothing. This takes almost no mana to use and can be cancelled if Sans is hit. Telekinesis will not work if the user is too far from the target.

Pressing S will make Sans slam the opponent down and summon bones from the ground, dealing 1 damage on the slam and 16 damage from the bones, for a total of 17 damage.

Contents

 * Space
 * Combos!
 * Sharp Blaster Aim
 * Last Stand

Space
( 2 | Final Slam Barrage )


 * This can only be used when Sans is locked onto someone and if Sans has low mana. Sans will point their left arm at the victim, in which a soul will appear in front of them and turn blue. Sans will then throw the victim around while gradually slowing down, dealing 1 damage to the victim per surface hit. This takes a decent amount of mana and has one of the longest cooldowns in the game. This will not work if the user is too far from the target or if Sans is hit during the startup.

( 3 | Bone Row Slam)


 * REQUIRES LOCK ON. A red indicator will appear above the target's head. If they do not do something to dodge in time, Sans and the target will be teleported to a black void, and they will be pushed back and battered in a field of bones before being impaled on a very sharp bone. Deals 28 damage total and has a long cooldown.

Sharp Blaster Aim
Melee x4 => Blaster 1 => Unlock => Aim Blaster 2 => Teleport => Aim Blaster 3 => Lock

Good damage, with a low cooldown, one of the easiest if you get the hang of it

Last Stand
Melee x4 > Blaster 1 >> Unlock and turn perspective around => Blaster 2 aimed => Teleport => Blaster 3 aimed => Teleport => Blaster 1 => Bones 4 => Teleport => Slow melee x5 while walking to them for every melee hit they take => Blaster 5 => Wait until they are almost to the ground => Telekinesis 1 (Up) => Blue Bones => White Bones => Teleport => Melee x5 => Unlock => Blaster 2 aim => Teleport => Blaster 3 aim => Lock => Teleport => Blaster 1 => Teleport => Telekinesis 1 => Unlock => Blaster 2 aim => Lock => Teleport => Blaster 1 aim => Telekinesis 3 =>

A true finisher combo

Wow: Blaster 5 + blaster 6 (Low stamina needed)